Properties
Private #file_cache
#file_cache: Map<number, Blob> = ...
Private #file_replacements
#file_replacements: Map<number, Blob> = ...
Static EXTERIOR_SIZE_LIMIT
EXTERIOR_SIZE_LIMIT: number = 0x9B5000
Static TRANSITION_SIZE_LIMIT
TRANSITION_SIZE_LIMIT: number = 0x44B000
A class for reading and modifying the GAMEFILE.DAT file on the game disc, as well as some sub-files within GAMEFILE.DAT.